The Last of Us, one of Playstation and Naughty Dog’s most acclaimed works, may have had its sequel unintentionally confirmed.
If you haven’t played it before I encourage you to go out and buy it right now.
While a survival horror may not sound like your cup of tea, I can assure you that the emotional rollercoaster that this game takes you on is enough to force you to overcome it. Never have I played a game so enthralling. When you play it, regardless of the controller in your hands, the narrative compels you to live through the expertly crafted scenes, so much so that it doesn’t feel like you’re ‘playing’ at all.
The game industry’s growing tendency toward the cinematic is giving Hollywood a run for its money, so much so that video game adaptations are constantly in production, often failing to match the efforts of their interactive counterparts. As games get more narratively complex, more aesthetically ambitious and more fluid in their programming, will there come a time when games surpass the critical acclaim of films?
After all, despite the innovations of motion-capture technologies and facial tracking and animation, programmers still have to physically create the characters, environments and atmospheres in which the games inhabit. The future of gaming may continue to surpass the limits of cinema. Not to mention the future possibilities of virtual reality.
The skills filmmakers possess are now becoming valuable to game developers. The possibilities are endless, and I can’t wait to play the games of the future (including The Last of Us 2).
The trivial ideas depicted by 80s sci-fi films are soon becoming our reality.
Better save up for that flying car.
Thanks for reading, amigos.